Zin the Desiccator: Difference between revisions
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RenodorDev (talk | contribs) (Created page with "{{NPC |npcname = Zin the Desiccator |job = Warrior |family = Ghost(Family) |strongagainst = None |weakagainst = None |specials = IoD Lifetap Proc, AoE Drain, Critical Hit, AR Nuke, AoE Pet Death Touch |image = ZintheDesiccator.png |caption = Zin the Desiccator Guarding Isle of Dread Deep Forest area. |rows = {{NPC Zone Row |zone=Isle of Dread |level=55 |hp=699,560 HP |drops=Drape of the Desiccator (9%)<br> Graumond Harvester (9%)<br> +1 IoD Armor...") |
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|npcname = Zin the Desiccator | |npcname = Zin the Desiccator | ||
|job = [[Warrior]] | |job = [[Warrior]] | ||
|family = [[Ghost(Family)]] | |family = [[:Category:Ghost(Family)|Ghost(Family)]] | ||
|strongagainst = None | |strongagainst = None | ||
|weakagainst = None | |weakagainst = None | ||
| Line 12: | Line 12: | ||
|zone=[[Isle of Dread]] | |zone=[[Isle of Dread]] | ||
|level=55 | |level=55 | ||
|hp= | |hp=174,890 HP | ||
|drops=[[Drape of the Desiccator]] | |drops=[[Drape of the Desiccator]]<br> [[Graumond Harvester]]<br> +1 IoD Armor Set<br> +1 Crusted Ring Set | ||
|respawn=24 Hours | |respawn=24 Hours | ||
|quest= | |quest= | ||
| Line 22: | Line 22: | ||
| opposingfactions = [[Citizens of Graumord]] | | opposingfactions = [[Citizens of Graumord]] | ||
}} | }} | ||
[[Category:Ghost(Family)]] | |||
[[Category:Isle of Dread NPCs]] | |||
Latest revision as of 03:32, 30 June 2026
Zin the Desiccator
| Class: | Warrior |
| Family: | Ghost(Family) |
| Strong Against: | None |
| Weak Against: | None |
| Specials: | IoD Lifetap Proc, AoE Drain, Critical Hit, AR Nuke, AoE Pet Death Touch |
Zones
| Zone | Level | HP | Drops | Respawn | Related Quest | Notes |
|---|---|---|---|---|---|---|
| Isle of Dread | 55 | 174,890 HP | Drape of the Desiccator Graumond Harvester +1 IoD Armor Set +1 Crusted Ring Set |
24 Hours | A, S(I) |
A=Aggressive; NA=Non-Aggressive; L=Links; T(S)=Trigger Spawn;
HP=Aggressive when Low HP; D(S)=Day Spawn; N(S)=Night Spawn; W(S)=Weather Spawn; S(I)=See-Invisible; MV(SPD)= Increased Movement Speed
|
Notes
Factions
Opposing Factions
