Megaladon: Difference between revisions

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(Created page with "{{NPC |npcname = Megaladon |job = Warrior |family = Shark(Family) |strongagainst = None |weakagainst = None |specials = IoD Lifetap Proc, Impale Rampage AoE, Impale Single Target, Critical Hits |image = Megaladon.png |caption = Megaladon Guarding Isle of Dread ocean. |rows = {{NPC Zone Row |zone=Isle of Dread |level=55 |hp=1,499,999 HP |drops=Gives Playerflag Required for Nightmare Trials, need to be in kill group. |respawn=24 Hours |quest= |notes...")
 
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|npcname = Megaladon
|npcname = Megaladon
|job = [[Warrior]]
|job = [[Warrior]]
|family = [[Shark(Family)]]
|family = [[:Category:Shark(Family)|Shark(Family)]]
|strongagainst = None
|strongagainst = None
|weakagainst = None
|weakagainst = None
|specials = IoD Lifetap Proc, Impale Rampage AoE, Impale Single Target, Critical Hits
|specials = IoD Lifetap Proc, Cazic Rage, Aquaticpoison, Critical Hit
|image = Megaladon.png
|image = Megaladon.png
|caption = Megaladon Guarding Isle of Dread ocean.
|caption = Megaladon Guarding Isle of Dread ocean.
Line 11: Line 11:
{{NPC Zone Row
{{NPC Zone Row
  |zone=[[Isle of Dread]]
  |zone=[[Isle of Dread]]
  |level=55
  |level=60
  |hp=1,499,999 HP
  |hp=262,238 HP
  |drops=Gives Playerflag Required for [[Nightmare Trials]], need to be in kill group.
  |drops=Gives Playerflag Required for [[Isle of Dread: Nightmare Trials]], requires to be in kill group.
  |respawn=24 Hours
  |respawn=24 Hours
  |quest=
  |quest=
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| opposingfactions = [[Citizens of Graumord]]
| opposingfactions = [[Citizens of Graumord]]
}}
}}
[[Category:Shark(Family)]]
[[Category:Isle of Dread NPCs]]

Latest revision as of 03:32, 30 June 2026


Megaladon

Class:Warrior
Family:Shark(Family)
Strong Against:None
Weak Against:None
Specials:IoD Lifetap Proc, Cazic Rage, Aquaticpoison, Critical Hit
Megaladon
Megaladon
Megaladon Guarding Isle of Dread ocean.

Zones

Zone Level HP Drops Respawn Related Quest Notes
Isle of Dread 60 262,238 HP Gives Playerflag Required for Isle of Dread: Nightmare Trials, requires to be in kill group. 24 Hours A, S(I)
         A=Aggressive;  NA=Non-Aggressive;  L=Links;  T(S)=Trigger Spawn;
         HP=Aggressive when Low HP;  D(S)=Day Spawn;  N(S)=Night Spawn;  W(S)=Weather Spawn;  S(I)=See-Invisible;  MV(SPD)= Increased Movement Speed
Notes
Opposing Factions