Monk: Difference between revisions
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| job = Monk | | job = Monk | ||
| abbreviation = MNK | | abbreviation = MNK | ||
| masterclass = [[Ninja]], [[Sensei]], [[Bravo]] | | masterclass = [[Ninja]], [[Sensei]], [[Bravo]], [[Gypsy Were-Hunter ]] | ||
| expansion = None | | expansion = None | ||
| image = KappaMonk.png | | image = KappaMonk.png | ||
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|spells= | |spells= | ||
{{ | {{SpellList | ||
|title=Monk Spell List | |||
|class=MNK | |||
}} | |||
|path= | |path= | ||
Latest revision as of 23:06, 4 June 2026
Monk
| Abbreviation: | MNK |
| Master Class: | Ninja, Sensei, Bravo, Gypsy Were-Hunter |
| Expansion Pack: | None |
Class Info
A monk is a fighter dedicated to spirituality and the use of the body as a primary tool in combat, rather than relying on heavy weaponry and encumbering armor. They can be as effective with their hands as most fighters are when equipped with a large sword. Rather than absorbing hits, they evade them. Monks can also heal themselves when hurt, though this ability is not a replacement for a good healer. The mend ability makes monks effective solo fighters, though they can’t challenge strong creatures on their own.
Humans are the only race able to train as monks. Stamina and dexterity are a monk’s primary stats, but agility shouldn’t be overlooked. Monks are limited to light armor, so they never have a high armor class.
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Class Information
Stamina and dexterity are the primary stats for a monk, while agility greatly improves survivability through evasion.
Human: Humans are the only race capable of becoming monks, combining balanced physical attributes with disciplined martial mastery.
Monk Starting Stats
| Race | Strength | Stamina | Agility | Dexterity | Wisdom | Intelligence | Charisma |
|---|---|---|---|---|---|---|---|
| Human | 65 | 65 | 80 | 75 | 55 | 60 | 55 |
Monk Spell List
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Monk Class Path Choice
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Monk Exemplar Path Choice
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