Wizard: Difference between revisions
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Latest revision as of 23:04, 4 June 2026
Commonly known as “Glass Cannons,” wizards are the most powerful spell casters in Tunaria. They inflict massive damage with a single cast, but their strength is also their bane. Wizards cannot go toe-to-toe with high-level creatures. They can only wear light armor and have few hit points, and if not used with control and skill, their powerful blasts draw the attention of monsters they attack.
A skilled wizard learns when to attack at full force and when to hold back. Those who fail to learn this will die often and have a difficult time finding groups, as healers and tanks consider them to be burdens. Wizards also can teleport themselves and party members to various locations around the world, making getting from place to place a breeze. Dark Elves, Elves, Erudites, Gnomes, and Humans can train as wizards. The primary stats for a wizard are intelligence and dexterity. Erudites, Dark Elves, and Gnomes are excellent choices for this profession.
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Intelligence and dexterity are the primary stats for a wizard. Wizards specialize in devastating elemental magic and long-range spellcasting.
Dark Elf: Dark Elves possess high intelligence and dexterity, making them naturally powerful wizards.
Elf: Elves combine balanced magical aptitude with strong dexterity, excelling as adaptable spellcasters.
Erudite: Erudites possess unmatched intelligence, granting them exceptional magical power and spell effectiveness.
Gnome: Gnomes combine high intelligence with agility and dexterity, making them versatile and efficient wizards.
Human: Humans provide balanced magical and physical attributes, making them dependable wizards.
Wizard Starting Stats
| Race | Strength | Stamina | Agility | Dexterity | Wisdom | Intelligence | Charisma |
|---|---|---|---|---|---|---|---|
| Dark Elf | 60 | 60 | 60 | 80 | 55 | 90 | 50 |
| Elf | 60 | 55 | 60 | 80 | 60 | 80 | 60 |
| Erudite | 60 | 55 | 60 | 75 | 60 | 95 | 50 |
| Gnome | 60 | 55 | 70 | 80 | 50 | 90 | 50 |
| Human | 65 | 60 | 65 | 75 | 55 | 80 | 55 |
Archetype Masteries
| Class Mastery Name | Cost | Level | Requirements | Unlocks |
|---|---|---|---|---|
| Arcane Fortitude 1 | 20 | 10 | 100 STA Base | 10 STA |
| Arcane Fortitude 2 | 30 | 30 | 150 STA Base, Arcane Fortitude 1 | 15 STA |
| Arcane Fortitude 3 | 40 | 60 | 200 STA Base, Arcane Fortitude 2 | 20 STA |
| Mental Clarity 1 | 5 | 15 | 100 INT Base | 4 PoT |
| Mental Clarity 2 | 10 | 24 | 150 INT Base, Mental Clarity 1 | 4 PoT |
| Mental Clarity 3 | 15 | 34 | 200 INT Base, Mental Clarity 2 | 4 PoT |
| Mental Clarity 4 | 20 | 44 | 250 INT Base, Mental Clarity 3 | 4 PoT |
| Mental Clarity 5 | 25 | 55 | 300 INT Base, Mental Clarity 4 | 4 PoT |
| Sage Form 1 | 20 | 25 | Vigor 1 | STA: 15 |
| Sage Form 2 | 25 | 40 | Vigor 2 | STA: 15 |
| Sage Form 3 | 30 | 55 | Vigor 3 | STA: 20 |
| Sage Knack 1 | 20 | 25 | Balance 1 | DEX: 15 |
| Sage Knack 2 | 25 | 40 | Balance 2 | DEX: 15 |
| Sage Knack 3 | 30 | 55 | Balance 3 | DEX: 20 |
| Sage Intuition 1 | 20 | 25 | Insight 1 | WIS: 15 |
| Sage Intuition 2 | 25 | 40 | Insight 2 | WIS: 15 |
| Sage Intuition 3 | 30 | 55 | Insight 3 | WIS: 20 |
| Sage Thought 1 | 20 | 25 | Wit 1 | INT: 15 |
| Sage Thought 2 | 25 | 40 | Wit 2 | INT: 15 |
| Sage Thought 3 | 30 | 55 | Wit 3 | INT: 20 |
| Physical Training 1 | 5 | 30 | Wit 2 | STR: 15 INT: -5 |
| Physical Training 2 | 10 | 45 | Wit 3 | STR: 35 INT: -10 |
| Sage | 200 | 55 | Sage's Knack 3, Sage's Form 3, Sage's Thought 3, Sage's Intuition 3, STA: 150 DEX: 150 WIS: 150 INT: 150, Spent 500 Points in Total | Sage Master Class Title STAMax: 50 DEXMax: 50 HP: 300 Pow: 300 PoT: 25 |
| Stoneskin | 75 | 60 | Sage | Stoneskin |
| Power Induction | 75 | 60 | Sage | Power Induction |