Dracoliche: Difference between revisions
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|npcname = Dracoliche | |npcname = Dracoliche | ||
|job = [[Warrior]] | |job = [[Warrior]] | ||
|family = [[ | |family=[[:Category:Dragons(Family)|Dragons(Family)]] | ||
|strongagainst = None | |strongagainst = None | ||
|weakagainst = None | |weakagainst = None | ||
|specials = IoD Lifetap Proc, | |specials = IoD Lifetap Proc, Rotting Disease(ADD), Rampage, Lifetap, Critical Hit, Invulnerable | ||
|image = DracolicheIoD.png | |image = DracolicheIoD.png | ||
|caption = Dracoliche Guarding The Faceless/CazicThule Chamber. | |caption = Dracoliche Guarding The Faceless/CazicThule Chamber. | ||
| Line 11: | Line 11: | ||
{{NPC Zone Row | {{NPC Zone Row | ||
|zone=[[Isle of Dread]] | |zone=[[Isle of Dread]] | ||
|level= | |level=70 | ||
|hp= | |hp=578,380 HP | ||
|drops= | |drops=+2 Of <br>[[Primal Isle Battlehammer]] or<br>[[Primal Isle Warsword]] or<br>[[Primal Isle Spear]] or<br>[[Primal Isle Brawl Stick]] or<br>[[Primal Isle Claymore]] or<br>[[Primal Isle War Lance]] or<br>[[Primal Isle Reinforced Bow]]<br> | ||
|respawn= | |respawn=3 Days +/- 16 Hours | ||
|quest= | |quest= | ||
|notes=A, S(I) | |notes=A, S(I) | ||
| Line 22: | Line 22: | ||
| opposingfactions = [[Citizens of Graumord]] | | opposingfactions = [[Citizens of Graumord]] | ||
}} | }} | ||
[[Category:Dragons(Family)]] | |||
[[Category:Isle of Dread NPCs]] | |||
Latest revision as of 04:18, 8 July 2026
Dracoliche
| Class: | Warrior |
| Family: | Dragons(Family) |
| Strong Against: | None |
| Weak Against: | None |
| Specials: | IoD Lifetap Proc, Rotting Disease(ADD), Rampage, Lifetap, Critical Hit, Invulnerable |
Zones
| Zone | Level | HP | Drops | Respawn | Related Quest | Notes |
|---|---|---|---|---|---|---|
| Isle of Dread | 70 | 578,380 HP | +2 Of Primal Isle Battlehammer or Primal Isle Warsword or Primal Isle Spear or Primal Isle Brawl Stick or Primal Isle Claymore or Primal Isle War Lance or Primal Isle Reinforced Bow |
3 Days +/- 16 Hours | A, S(I) |
A=Aggressive; NA=Non-Aggressive; L=Links; T(S)=Trigger Spawn;
HP=Aggressive when Low HP; D(S)=Day Spawn; N(S)=Night Spawn; W(S)=Weather Spawn; S(I)=See-Invisible; MV(SPD)= Increased Movement Speed
|
Notes
Factions
Opposing Factions
