Template:NPC: Difference between revisions

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         <td>
         <td>
           <b>A</b>=Aggressive;&nbsp; <b>NA</b>=Non-Aggressive;&nbsp; <b>L</b>=Links;&nbsp; <b>T(S)</b>=Trigger Spawn;
           <b>A</b>=Aggressive;&nbsp; <b>NA</b>=Non-Aggressive;&nbsp; <b>L</b>=Links;&nbsp; <b>T(S)</b>=Trigger Spawn;
           <b>HP</b>=Aggressive when Low HP;&nbsp; <b>D(S)</b>=Day Spawn;&nbsp; <b>N(S)</b>=Night Spawn;&nbsp; <b>W(S)</b>=Weather Spawn;&nbsp; <b>S(I)</b>=See-Invisible;
           <b>HP</b>=Aggressive when Low HP;&nbsp; <b>D(S)</b>=Day Spawn;&nbsp; <b>N(S)</b>=Night Spawn;&nbsp; <b>W(S)</b>=Weather Spawn;&nbsp; <b>S(I)</b>=See-Invisible;&nbsp; <b>MV(SPD)</b>= Increased Movement Speed
         </td>
         </td>
       </tr>
       </tr>

Latest revision as of 21:49, 12 July 2026


npcname

Class:job
Family:family
Strong Against:strongagainst
Weak Against:weakagainst
Specials:specials
npcname
npcname

Zones

Zone Level HP Drops Respawn Related Quest Notes
         A=Aggressive;  NA=Non-Aggressive;  L=Links;  T(S)=Trigger Spawn;
         HP=Aggressive when Low HP;  D(S)=Day Spawn;  N(S)=Night Spawn;  W(S)=Weather Spawn;  S(I)=See-Invisible;  MV(SPD)= Increased Movement Speed
Notes
notes
Factions
factions
Opposing Factions
opposingfactions