Template:NPC: Difference between revisions

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         <td style="padding:6px;">{{{quest1}}}</td>
         <td style="padding:6px;">{{{quest1}}}</td>
         <td style="padding:6px;">{{{notes1}}}</td>
         <td style="padding:6px;">{{{notes1}}}</td>
      </tr>}}
      {{#if: {{{zone1|zone2}}} |
      <tr style="background-color:#E0D6CC; color:#000;">
        <td style="padding:6px;">{{{zone2}}}</td>
        <td style="padding:6px;">{{{level2}}}</td>
        <td style="padding:6px;">{{{hp2}}}</td>
        <td style="padding:6px;">{{{drops2}}}</td>
        <td style="padding:6px;">{{{respawn2}}}</td>
        <td style="padding:6px;">{{{quest2}}}</td>
        <td style="padding:6px;">{{{notes2}}}</td>
       </tr>}}
       </tr>}}
     </table>
     </table>

Revision as of 02:16, 16 November 2025


npcname

Job: job
Family: family
Strong Against: strongagainst
Weak Against: weakagainst
Specials: specials
npcname
npcname

Zones

Zone Level HP Drops Respawn Related Quest Notes
{{{zone1}}} {{{level1}}} {{{hp1}}} {{{drops1}}} {{{respawn1}}} {{{quest1}}} {{{notes1}}}
{{{zone2}}} {{{level2}}} {{{hp2}}} {{{drops2}}} {{{respawn2}}} {{{quest2}}} {{{notes2}}}
     A=Aggressive;  NA=Non-Aggressive;  L=Links;  T(S)=Trigger Spawn;
HP=Aggressive when Low HP;  D(S)=Day Spawn;  N(S)=Night Spawn;  W(S)=Weather Spawn;  S(I)=See-Invisible;

Notes

{{{notes}}}

Factions

{{{factions}}}

Opposing Factions

{{{opposingfactions}}}