Template:NPC: Difference between revisions

From EQOA Sandstorm Wiki
Jump to navigationJump to search
[unchecked revision][unchecked revision]
No edit summary
No edit summary
Line 129: Line 129:


<!-- LEGEND -->
<!-- LEGEND -->
<table class="mob-flags" style="width:100%; border-collapse:collapse; margin:0; border:1px solid #E3B44A;">
<table id="mob-flag-legend"
      style="width:100%; border-collapse:collapse; margin:0; background-color:#1C2B44; border:1px solid #E3B44A;">
   <tr>
   <tr>
     <td style="padding:6px; background-color:#1C2B44 !important; background-image:none !important; background:#1C2B44 none !important; color:#E3B44A !important; border:none !important;">
     <td style="padding:6px;">
       <b>A</b>=Aggressive;&nbsp; <b>NA</b>=Non-Aggressive;&nbsp; <b>L</b>=Links;&nbsp; <b>T(S)</b>=Trigger Spawn;
       <b>A</b>=Aggressive;&nbsp; <b>NA</b>=Non-Aggressive;&nbsp; <b>L</b>=Links;&nbsp; <b>T(S)</b>=Trigger Spawn;
       <b>HP</b>=Aggressive when Low HP;&nbsp; <b>D(S)</b>=Day Spawn;&nbsp; <b>N(S)</b>=Night Spawn;&nbsp; <b>W(S)</b>=Weather Spawn;&nbsp; <b>S(I)</b>=See-Invisible;
       <b>HP</b>=Aggressive when Low HP;&nbsp; <b>D(S)</b>=Day Spawn;&nbsp; <b>N(S)</b>=Night Spawn;&nbsp; <b>W(S)</b>=Weather Spawn;&nbsp; <b>S(I)</b>=See-Invisible;

Revision as of 06:08, 19 November 2025


npcname

Job: job
Family: family
Strong Against: strongagainst
Weak Against: weakagainst
Specials: specials
npcname
npcname

Zones

Zone Level HP Drops Respawn Related Quest Notes
{{{zone1}}} {{{level1}}} {{{hp1}}} {{{drops1}}} {{{respawn1}}} {{{quest1}}} {{{notes1}}}
     A=Aggressive;  NA=Non-Aggressive;  L=Links;  T(S)=Trigger Spawn;
     HP=Aggressive when Low HP;  D(S)=Day Spawn;  N(S)=Night Spawn;  W(S)=Weather Spawn;  S(I)=See-Invisible;

Notes

notes

Factions

factions

Opposing Factions

opposingfactions