Plane of Sky: Difference between revisions
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<b>Sun3:</b>On this island, players are tasked with slaying [[Whispering Wind]] until [[Whistling Wind]] spawns. [[Whistling Wind]] has a chance to drop [[Key of Wind]] and also has a chance to spawn [[Wailing Wind]] upon defeat. [[Wailing Wind]] drops 4 [[Key of Wind]] and has a chance to spawn [[Torrential Wind]]. Defeating [[Torrential Wind]] drops [[Shard of Glimmers]] and spawns the portal to Sun4 Island.<br><br> | <b>Sun3:</b>On this island, players are tasked with slaying [[Whispering Wind]] until [[Whistling Wind]] spawns. [[Whistling Wind]] has a chance to drop [[Key of Wind]] and also has a chance to spawn [[Wailing Wind]] upon defeat. [[Wailing Wind]] drops 4 [[Key of Wind]] and has a chance to spawn [[Torrential Wind]]. Defeating [[Torrential Wind]] drops [[Shard of Glimmers]] and spawns the portal to Sun4 Island.<br><br> | ||
<b>Sun4:</b>This island is the lair of [[Randarin the Relentless]]. Players are tasked with slaying [[Rapacious Drake]] throughout the island. [[Rapacious Drake]] has a chance to drop [[Key of Light]] and also has a chance to spawn [[Rancorous Drake]]. When defeated, [[Rancorous Drake]] drops 1 [[Key of Light]]. [[Randarin the Relentless]] is on an 8-hour respawn timer. In order to receive Sun Chain Playerflag completion, players must have [[Key of Glint]], [[Key of Ray]], [[Key of Wind]], and [[Key of Light]] in their inventory upon defeating [[Randarin the Relentless]]. Playerflag completion is granted as an AoE reward, unlike Live where completion was restricted to the kill group only.<br><br> | <b>Sun4:</b>This island is the lair of [[Randarin the Relentless]]. Players are tasked with slaying [[Rapacious Drake]] throughout the island. [[Rapacious Drake]] has a chance to drop [[Key of Light]] and also has a chance to spawn [[Rancorous Drake]]. When defeated, [[Rancorous Drake]] drops 1 [[Key of Light]]. [[Randarin the Relentless]] is on an 8-hour respawn timer. In order to receive Sun Chain Playerflag completion, players must have [[Key of Glint]], [[Key of Ray]], [[Key of Wind]], and [[Key of Light]] in their inventory upon defeating [[Randarin the Relentless]]. Playerflag completion is granted as an AoE reward, unlike Live where completion was restricted to the kill group only.<br><br> | ||
<b>Night Island</b><br> | |||
<b>Note:</b> Requires Sun Island Completion Playerflag in order to purchase [[Ancient Key]].<br> | |||
<b>Night1:</b>Players are tasked with speaking to [[Voice of the Ancients]], who will spawn 4 [[Ancient Peasant]]. A few minutes after all 4 [[Ancient Peasant]] have been defeated, 3 [[Ancient Vassal]] will spawn. A few minutes after all 3 [[Ancient Vassal]] are defeated, 3 [[Ancient Denizens]] will spawn. A few minutes after all 3 [[Ancient Denizens]] are defeated, [[Ancient Squire]] will spawn. Upon defeat, [[Ancient Squire]] drops 8 [[Key of ?]] and spawns [[Ancient Jester]]. Defeating [[Ancient Jester]] drops [[Shard of Dusk]] and spawns the portal to Night2 Island.<br><br> | |||
<b>Night2:</b>Players are tasked with fighting their way through the island by defeating [[Night Golem]] throughout the halls of the keep. [[Night Golem]] have a chance to drop [[Key of ?]]. At the end of the hallway lies [[The Iron Knight]]. Upon defeat, [[The Iron Knight]] drops 8 [[Key of ?]], [[Shard of Dawn]], and spawns the portal to Night3 Island.<br><br> | |||
<b>Night3:</b><br><br> | |||
<b>Night4:</b><br><br> | |||
<b>Night5:</b><br><br> | |||
}} | }} | ||
Revision as of 12:16, 11 May 2026
High above the winds of Norrath floats the Plane of Sky, a realm of drifting isles forged by VeeshanΓÇÖs divine breath. Each chain of islands embodies a primal aspect of the heavensΓÇörain, sun, night, snow, and desolationΓÇöformed as spiritual trials for mortals who dare step into the dragon-godΓÇÖs celestial domain.
Within these floating sanctuaries dwell ancient spirits, forgotten guardians, and astral constructs that maintain the balance of the skies. Each chain tests a different facet of the challengersΓÇÖ resolve: the renewing storms, the burning radiance, the balance of night and dawn, the stillness of winter, and the hollow quiet of desolation.
Adventurers who gather the sacred shards of each chain forge them into Stones of the Sky, unlocking the path to the final islandΓÇöa place touched directly by VeeshanΓÇÖs essence. There, two legendary wardens await: VeeshanΓÇÖs Talon, embodiment of her fury, and VeeshanΓÇÖs Bulwark, embodiment of her eternal defense.
Only those who overcome all five celestial trials and defeat both draconic guardians earn the right to claim the PlaneΓÇÖs highest honor: the acknowledgment of Veeshan herself, and the knowledge that they have endured the greatest tests the heavens can offer.
| Zone Information | |
|---|---|
| Area Name | Plane of Sky |
| Type | Outdoor Raid Zone |
| Biome | |
| Unique NPCs | — |
| Connections | — |
| Expansion | |
| Requirements | |