Plane of Sky: Difference between revisions
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<b>And more.</b> | <b>And more.</b> | ||
|row4label = Walkthrough |row4text = | |row4label = Walkthrough |row4text = | ||
<span style="font-size: | <span style="font-size:25px;"><b>Rain Island</b></span><br> | ||
<b>Rain1:</b> Requires a [[Rain Key]] to enter Rain1 Island. On this island, players are tasked with slaying [[Flesh Fiend]] until [[Artiokanis]] spawns. [[Flesh Fiend]] has a chance to drop [[Key of Drizzle]], which is required to enter Rain2 Island. When defeated, [[Artiokanis]] drops 8 [[Key of Drizzle]], 1 [[Shard of Flood]] and spawns the Rain2 Island portal.<br><br> | <b>Rain1:</b> Requires a [[Rain Key]] to enter Rain1 Island. On this island, players are tasked with slaying [[Flesh Fiend]] until [[Artiokanis]] spawns. [[Flesh Fiend]] has a chance to drop [[Key of Drizzle]], which is required to enter Rain2 Island. When defeated, [[Artiokanis]] drops 8 [[Key of Drizzle]], 1 [[Shard of Flood]] and spawns the Rain2 Island portal.<br><br> | ||
<b>Rain2:</b> On this island, players are tasked with assisting [[Trixie Longwings]]. Only one player may accept the quest at a time. The quest requires locating [[Sterie Glitterlight]], who is found on the opposite side of the maze. | <b>Rain2:</b> On this island, players are tasked with assisting [[Trixie Longwings]]. Only one player may accept the quest at a time. The quest requires locating [[Sterie Glitterlight]], who is found on the opposite side of the maze. | ||
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<b>Rain4:</b> On this island, players are tasked with defeating Demion and uncovering the hidden threat roaming the island. Demion has a chance to drop [[Key of Hail]], which is required to access the final island of the Rain Chain. Near the portal spawn, an invisible roaming trigger patrols the island. When activated, it will spawn [[Warlock of Narcilissin]]. When defeated, [[Warlock of Narcilissin]] drops 8 [[Key of Hail]]. Upon the defeat of [[Warlock of Narcilissin]], [[Spirit of Narcilissin]] will spawn. [[Spirit of Narcilissin]] drops [[Shard of Storms]] and spawns the portal to Rain5 Island.<br><br> | <b>Rain4:</b> On this island, players are tasked with defeating Demion and uncovering the hidden threat roaming the island. Demion has a chance to drop [[Key of Hail]], which is required to access the final island of the Rain Chain. Near the portal spawn, an invisible roaming trigger patrols the island. When activated, it will spawn [[Warlock of Narcilissin]]. When defeated, [[Warlock of Narcilissin]] drops 8 [[Key of Hail]]. Upon the defeat of [[Warlock of Narcilissin]], [[Spirit of Narcilissin]] will spawn. [[Spirit of Narcilissin]] drops [[Shard of Storms]] and spawns the portal to Rain5 Island.<br><br> | ||
<b>Rain5:</b> This island is the lair of [[Chimareon the Tyrant]], who is on an 8-hour respawn timer. In order to receive Rain Chain Playerflag completion, players must have [[Key of Drizzle]], [[Key of Downpour]], [[Key of Storm]], and [[Key of Hail]] in their inventory upon defeating [[Chimareon the Tyrant]]. Playerflag completion is granted as an AoE reward, unlike Live where completion was restricted to the kill group only.<br><br> | <b>Rain5:</b> This island is the lair of [[Chimareon the Tyrant]], who is on an 8-hour respawn timer. In order to receive Rain Chain Playerflag completion, players must have [[Key of Drizzle]], [[Key of Downpour]], [[Key of Storm]], and [[Key of Hail]] in their inventory upon defeating [[Chimareon the Tyrant]]. Playerflag completion is granted as an AoE reward, unlike Live where completion was restricted to the kill group only.<br><br> | ||
<b>Sun Island</b><br> | <span style="font-size:25px;"><b>Sun Island</b></span><br> | ||
<b>Note:</b> Requires Rain Island Completion Playerflag in order to purchase [[Sun Key]].<br> | <b>Note:</b> Requires Rain Island Completion Playerflag in order to purchase [[Sun Key]].<br> | ||
<b>Sun1:</b>On this island, players are tasked with slaying [[Brightstar Fairy]] until [[Brightstar Princess]] spawns. [[Brightstar Fairy]] has a chance to drop [[Key of Glint]], which is required for later progression within the Sun Chain. When defeated, [[Brightstar Princess]] drops 4 [[Key of Glint]] and [[Shard of Radiation]]. Upon defeat, the portal to Sun2 Island will spawn.<br><br> | <b>Sun1:</b>On this island, players are tasked with slaying [[Brightstar Fairy]] until [[Brightstar Princess]] spawns. [[Brightstar Fairy]] has a chance to drop [[Key of Glint]], which is required for later progression within the Sun Chain. When defeated, [[Brightstar Princess]] drops 4 [[Key of Glint]] and [[Shard of Radiation]]. Upon defeat, the portal to Sun2 Island will spawn.<br><br> | ||
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<b>Sun3:</b>On this island, players are tasked with slaying [[Whispering Wind]] until [[Whistling Wind]] spawns. [[Whistling Wind]] has a chance to drop [[Key of Wind]] and also has a chance to spawn [[Wailing Wind]] upon defeat. [[Wailing Wind]] drops 4 [[Key of Wind]] and has a chance to spawn [[Torrential Wind]]. Defeating [[Torrential Wind]] drops [[Shard of Glimmers]] and spawns the portal to Sun4 Island.<br><br> | <b>Sun3:</b>On this island, players are tasked with slaying [[Whispering Wind]] until [[Whistling Wind]] spawns. [[Whistling Wind]] has a chance to drop [[Key of Wind]] and also has a chance to spawn [[Wailing Wind]] upon defeat. [[Wailing Wind]] drops 4 [[Key of Wind]] and has a chance to spawn [[Torrential Wind]]. Defeating [[Torrential Wind]] drops [[Shard of Glimmers]] and spawns the portal to Sun4 Island.<br><br> | ||
<b>Sun4:</b>This island is the lair of [[Randarin the Relentless]]. Players are tasked with slaying [[Rapacious Drake]] throughout the island. [[Rapacious Drake]] has a chance to drop [[Key of Light]] and also has a chance to spawn [[Rancorous Drake]]. When defeated, [[Rancorous Drake]] drops 1 [[Key of Light]]. [[Randarin the Relentless]] is on an 8-hour respawn timer. In order to receive Sun Chain Playerflag completion, players must have [[Key of Glint]], [[Key of Ray]], [[Key of Wind]], and [[Key of Light]] in their inventory upon defeating [[Randarin the Relentless]]. Playerflag completion is granted as an AoE reward, unlike Live where completion was restricted to the kill group only.[[Randarin the Relentless]] drops [[Shard of Beacon]]<br><br> | <b>Sun4:</b>This island is the lair of [[Randarin the Relentless]]. Players are tasked with slaying [[Rapacious Drake]] throughout the island. [[Rapacious Drake]] has a chance to drop [[Key of Light]] and also has a chance to spawn [[Rancorous Drake]]. When defeated, [[Rancorous Drake]] drops 1 [[Key of Light]]. [[Randarin the Relentless]] is on an 8-hour respawn timer. In order to receive Sun Chain Playerflag completion, players must have [[Key of Glint]], [[Key of Ray]], [[Key of Wind]], and [[Key of Light]] in their inventory upon defeating [[Randarin the Relentless]]. Playerflag completion is granted as an AoE reward, unlike Live where completion was restricted to the kill group only.[[Randarin the Relentless]] drops [[Shard of Beacon]]<br><br> | ||
<b>Night Island</b><br> | <span style="font-size:25px;"><b>Night Island</b></span><br> | ||
<b>Note:</b> Requires Sun Island Completion Playerflag in order to purchase [[Ancient Key]].<br> | <b>Note:</b> Requires Sun Island Completion Playerflag in order to purchase [[Ancient Key]].<br> | ||
<b>Night1:</b>Players are tasked with speaking to [[Voice of the Ancients]], who will spawn 4 [[Ancient Peasant]]. A few minutes after all 4 [[Ancient Peasant]] have been defeated, 3 [[Ancient Vassal]] will spawn. A few minutes after all 3 [[Ancient Vassal]] are defeated, 3 [[Ancient Denizens]] will spawn. A few minutes after all 3 [[Ancient Denizens]] are defeated, [[Ancient Squire]] will spawn. Upon defeat, [[Ancient Squire]] drops 8 [[Key of ?]] and spawns [[Ancient Jester]]. Defeating [[Ancient Jester]] drops [[Shard of Dusk]] and spawns the portal to Night2 Island.<br><br> | <b>Night1:</b>Players are tasked with speaking to [[Voice of the Ancients]], who will spawn 4 [[Ancient Peasant]]. A few minutes after all 4 [[Ancient Peasant]] have been defeated, 3 [[Ancient Vassal]] will spawn. A few minutes after all 3 [[Ancient Vassal]] are defeated, 3 [[Ancient Denizens]] will spawn. A few minutes after all 3 [[Ancient Denizens]] are defeated, [[Ancient Squire]] will spawn. Upon defeat, [[Ancient Squire]] drops 8 [[Key of ?]] and spawns [[Ancient Jester]]. Defeating [[Ancient Jester]] drops [[Shard of Dusk]] and spawns the portal to Night2 Island.<br><br> | ||
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<b>Night4:</b>Players are tasked with slaying [[Dark Essence]] and [[Dark Baron]]. Both have a chance to drop [[Key of Darkness]]. If 2 [[Key of Darkness]] drop from one of them, it means [[The Dark Baroness]] has spawned. When defeated, [[The Dark Baroness]] drops 8 [[Key of Darkness]], [[Shard of Eternity]], and spawns the portal to Night5 Island.<br><br> | <b>Night4:</b>Players are tasked with slaying [[Dark Essence]] and [[Dark Baron]]. Both have a chance to drop [[Key of Darkness]]. If 2 [[Key of Darkness]] drop from one of them, it means [[The Dark Baroness]] has spawned. When defeated, [[The Dark Baroness]] drops 8 [[Key of Darkness]], [[Shard of Eternity]], and spawns the portal to Night5 Island.<br><br> | ||
<b>Night5:</b>This island is [[King Ruthra]]ΓÇÖs temple and serves as his lair. Players should beware of standing in the sand, as doing so can trigger [[Animated Sand]] to spawn. [[Archaic Squire]], [[Archaic Mage]], and [[Distraught Nobleman]] have a chance to drop [[Key of ?]]. [[King Ruthra]] is on an 8-hour respawn timer. In order to receive Night Chain Playerflag completion, players must have [[Key of ?]], [[Key of ?]], [[Key of ?]], and [[Key of Darkness]] in their inventory upon defeating [[King Ruthra]]. Playerflag completion is granted as an AoE reward, unlike Live where completion was restricted to the kill group only. [[King Ruthra]] drops [[Shard of Midnight]].<br><br> | <b>Night5:</b>This island is [[King Ruthra]]ΓÇÖs temple and serves as his lair. Players should beware of standing in the sand, as doing so can trigger [[Animated Sand]] to spawn. [[Archaic Squire]], [[Archaic Mage]], and [[Distraught Nobleman]] have a chance to drop [[Key of ?]]. [[King Ruthra]] is on an 8-hour respawn timer. In order to receive Night Chain Playerflag completion, players must have [[Key of ?]], [[Key of ?]], [[Key of ?]], and [[Key of Darkness]] in their inventory upon defeating [[King Ruthra]]. Playerflag completion is granted as an AoE reward, unlike Live where completion was restricted to the kill group only. [[King Ruthra]] drops [[Shard of Midnight]].<br><br> | ||
<span style="font-size:25px;"><b>Snow Island</b></span><br> | |||
}} | }} | ||
Revision as of 07:35, 12 May 2026
High above the winds of Norrath floats the Plane of Sky, a realm of drifting isles forged by VeeshanΓÇÖs divine breath. Each chain of islands embodies a primal aspect of the heavensΓÇörain, sun, night, snow, and desolationΓÇöformed as spiritual trials for mortals who dare step into the dragon-godΓÇÖs celestial domain.
Within these floating sanctuaries dwell ancient spirits, forgotten guardians, and astral constructs that maintain the balance of the skies. Each chain tests a different facet of the challengersΓÇÖ resolve: the renewing storms, the burning radiance, the balance of night and dawn, the stillness of winter, and the hollow quiet of desolation.
Adventurers who gather the sacred shards of each chain forge them into Stones of the Sky, unlocking the path to the final islandΓÇöa place touched directly by VeeshanΓÇÖs essence. There, two legendary wardens await: VeeshanΓÇÖs Talon, embodiment of her fury, and VeeshanΓÇÖs Bulwark, embodiment of her eternal defense.
Only those who overcome all five celestial trials and defeat both draconic guardians earn the right to claim the PlaneΓÇÖs highest honor: the acknowledgment of Veeshan herself, and the knowledge that they have endured the greatest tests the heavens can offer.
| Zone Information | |
|---|---|
| Area Name | Plane of Sky |
| Type | Outdoor Raid Zone |
| Biome | |
| Unique NPCs | — |
| Connections | — |
| Expansion | |
| Requirements | |