Plane of Disease: Portal Quest: Difference between revisions

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{{Quest
{{Quest
|name=Plane of Disease: Portal Quest
|name=Plane of Disease: Portal Quest
|image=NecrologistZizclank.png
|image=
|zone=[[Plane of Disease]]
|zone=[[Dead Hills]]
|giver=[[Necrologist Zizclank]]
|giver=[[Necrologist Zizclank]]
|minlvl=51
|minlvl=50
|classes=All
|classes=All
|faction=None
|faction=None
|relatedzones=[[Plane of Disease]]
|relatedzones=[[Dead Hills]], [[Takish Hiz]], [[Salisearaneen]], [[Fort Alliance]], [[Plane of Disease]]
|relatednpcs=[[Necrologist Zizclank]], [[Necrologist Xeptip]], [[Fatima Ubel]], [[Rebo Chilins]], [[Last House Pharmacist]], [[Medelonia Virel]], [[Orderly]]
|relatednpcs=[[Necrologist Zizclank]], [[Necrologist Xeptip]], [[Deathknight Endraval]], [[Deathknight Bileheart]], [[DeathKnight Halik]], [[Fatima Ubel]], [[Rebo Chilins]], [[Last House Pharmacist]], [[Medelonia Virel]], [[Last House Physician]], [[Orderly]]
|reward=Access to the [[Plane of Disease]]
|reward=Access to the [[Plane of Disease]]
|walkthrough=
|walkthrough=


== Beginning the Quest ==
''This quest flags players for access to the [[Plane of Disease]]. Once completed, players may return to the [[Plane of Disease]] whenever needed, but should always bring a [[Zombie Flesh Suit]] when attempting to use the portal.''


Speak with [[Necrologist Zizclank]] to begin the quest.
== Before You Begin ==


[[Necrologist Zizclank]] explains that the dead throughout Tunaria have begun to linger unnaturally. Their bodies still carry fragments of will and residue that should have been claimed by death. He believes this is more than scattered decay and asks you to seek out three wandering Death Knights.
Before starting the quest, obtain a [[Zombie Flesh Suit]]. This item can be crafted, but it is often easier to purchase one from auction.


== Step 1: Defeat the Wandering Death Knights ==
It is also recommended to collect the three Death Knight hearts before logging the quest. The Death Knights are not triggered spawns, and gathering the hearts first saves a return trip after speaking with [[Necrologist Zizclank]].


[[Necrologist Zizclank]] asks you to find and destroy the wandering Death Knights, then return with proof of their end.
Required hearts:


Defeat the required Death Knights and collect their hearts.
* [[Deathknight Endraval's Heart]]
* [[Deathknight Bileheart's Heart]]
* [[DeathKnight Halik's Heart]]


'''Quest Log:''' Seek out the wandering Death Knights and return with proof of their end.
== Step 1: Obtain Deathknight Endraval's Heart ==


== Step 2: Return to Necrologist Zizclank ==
[[Deathknight Endraval]] can be found in [[Takish Hiz]] (W).


Return to [[Necrologist Zizclank]] with the Death Knight hearts.
From the Oasis coach, travel southwest toward [[Takish Hiz]] (W). Continue past the area on the western side until you reach the dead trees beyond it.


After examining them, Zizclank explains that the Death Knights represent death without structure or purpose. He then directs you to [[Necrologist Xeptip]], who can explain what happens when death is contained and shaped rather than left uncontrolled.
[[Deathknight Endraval]] spawns randomly among the dead trees. He sees through invisibility.


'''Quest Log:''' Bring what you've learned to [[Necrologist Xeptip]].
Defeat [[Deathknight Endraval]] and loot his heart.


== Step 3: Speak with Necrologist Xeptip ==
== Step 2: Obtain Deathknight Bileheart's Heart ==


Speak with [[Necrologist Xeptip]].
[[Deathknight Bileheart]] can be found near the rift in [[Salisearaneen]].


Xeptip explains that the ward will recognize the interference you carry. The place ahead was not built for the living, but for containing what could not be resolved through natural means. Over time, this containment has become something more.
From Castle Lightwolf, travel straight south into [[Salisearaneen]] (N). Continue south until you reach a rift surrounded by dead trees. One end of the rift reaches [[Salisearaneen]] (NE), while the other reaches [[Salisearaneen]] (E).


Xeptip instructs you to enter the mausoleum and locate what lies within.
[[Deathknight Bileheart]] may spawn at either end of the rift, and in some cases both versions may appear near each other. One version cons light blue to level 60, while the other cons yellow.


'''Quest Log:''' Enter the mausoleum and locate what lies within.
Defeat either version of [[Deathknight Bileheart]] and loot his heart.


== Step 4: Enter the Portal ==
== Step 3: Obtain DeathKnight Halik's Heart ==


Approach the portal inside the mausoleum.
[[DeathKnight Halik]] can be found near the border of [[Fort Alliance]] Center and [[Fort Alliance]] South.


The portal reacts to your presence, measuring you before allowing you through.
From [[Blackwater]], travel straight south toward the border of [[Fort Alliance]] Center and [[Fort Alliance]] South. Once you reach the border area, travel west until you find a small circle of rune stones.


'''Quest Log:''' Pass through and observe how the ward responds.
Defeat [[DeathKnight Halik]] and loot his heart.


== Step 5: Speak with Fatima Ubel ==
== Step 4: Speak with Necrologist Zizclank ==


After passing through the portal, speak with [[Fatima Ubel]].
After collecting all three Death Knight hearts, travel to [[Dead Hills]] (NW).


Fatima explains that the ward has already begun reacting to your presence. You have been marked as unassigned, and the ward is observing you before deciding what should be done.
[[Necrologist Zizclank]] and [[Necrologist Xeptip]] can be found near the derelict zombie camp north of the [[Dead Hills]] portal. The camp contains three mausoleums, with the center mausoleum leading down to the Dark Portal.


She warns that everything within the ward is contained, measured, and given purpose. She then instructs you to search the ward and disturb what has been left untouched.
Speak with [[Necrologist Zizclank]] to log the quest. Turn in the three Death Knight hearts as required to gain access to the Dark Portal.


'''Quest Log:''' Search the ward and disturb what has been left undisturbed.
== Step 5: Enter the Mausoleum ==


== Step 6: Search the Basin ==
After completing the heart turn-in, enter the center mausoleum.


Locate the basin within the ward.
Fight through the derelict enemies outside and inside the mausoleum as needed, then continue down toward the Dark Portal.


As you approach, the basin reacts as though aware of your intent. Take what rests within it. Once removed from containment, the stillness of the ward is broken, and your presence is no longer unnoticed.
Use the Dark Portal to enter the sanitorium area.


'''Quest Log:''' Carry what you've taken and endure the response.
== Step 6: Speak with Fatima Ubel ==


== Step 7: Speak with Rebo Chilins ==
Once inside the sanitorium, follow the hall until you reach [[Fatima Ubel]].


Bring what you recovered to [[Rebo Chilins]].
Speak with [[Fatima Ubel]]. During this step, [[Last House Orderly]] mobs may become aggressive and attack. Defeat any orderlies that spawn or aggro.


Rebo notes that you removed something from containment and survived the ward's response. He explains that the ward does not act blindly. It observes, measures, and only delays action when a decision has not yet been finalized.
[[Fatima Ubel]] sends you deeper into the ward to retrieve what has been left in containment.


Rebo sends you back to [[Fatima Ubel]].
== Step 7: Retrieve the Crystalline Additive ==


'''Quest Log:''' Return to [[Fatima Ubel]].
From [[Fatima Ubel]]'s room, continue to the hallway leading toward the room with the bathtubs.


== Step 8: Return to Fatima Ubel ==
Approach the end of the hall near the tubs to receive a pop-up. This grants the [[Crystalline Additive]] and causes additional enemies, including [[Last House Orderly]] and [[Last House Healer]] mobs, to spawn.
 
Defeat the spawned enemies as needed, then continue the quest.
 
== Step 8: Speak with Rebo Chilins ==
 
After obtaining the [[Crystalline Additive]], continue past [[Fatima Ubel]] and locate [[Rebo Chilins]].
 
Speak with [[Rebo Chilins]]. Additional [[Last House Orderly]] mobs may spawn during this step. Defeat them if they attack.
 
After speaking with [[Rebo Chilins]], return to [[Fatima Ubel]].
 
== Step 9: Return to Fatima Ubel ==


Speak with [[Fatima Ubel]] again.
Speak with [[Fatima Ubel]] again.


Fatima explains that the ward has not identified you as an immediate threat, but you have not been accepted either. Instead, you are being tolerated long enough to proceed.
She sends you to the [[Last House Pharmacist]] to obtain the substance he guards.
 
== Step 10: Defeat the Last House Pharmacist ==
 
Find the [[Last House Pharmacist]] in the first room near the entrance area.
 
'''Important:''' The questor must be the same player who speaks with the [[Last House Pharmacist]] and loots the quest item. If one player triggers the encounter and another player loots the item, the quest may not advance properly and may need to be deleted and restarted.


She tells you that the pharmacist maintains the compounds that alter how flesh is perceived by the ward. These substances do not cure; they adjust the boundary between what belongs and what does not.
Speak with the [[Last House Pharmacist]] to trigger the encounter. The pharmacist, along with additional enemies such as a healer and orderly, will become hostile.


Fatima sends you to seek out the pharmacist and take what he guards.
Defeat the [[Last House Pharmacist]] and loot the required item, [[Wasp Venom]].


'''Quest Log:''' Seek out the pharmacist and take what he guards.
Return to [[Fatima Ubel]] once the item has been looted.


== Step 9: Defeat the Last House Pharmacist ==
== Step 11: Speak with Medelonia Virel ==


Find the [[Last House Pharmacist]].
After returning to [[Fatima Ubel]], she sends you to [[Medelonia Virel]].


The pharmacist explains that his compounds are not remedies. They are alterations that allow something foreign to persist for a time without being immediately rejected by the ward.
Travel farther down the hallway past [[Rebo Chilins]] to find [[Medelonia Virel]]. Speak with her to continue the quest. Additional orderlies may spawn during this step.


Defeat the [[Last House Pharmacist]] and claim what he protects.
[[Medelonia Virel]] explains that you must appear as something the ward recognizes and sends you to obtain a physician's robe.


'''Quest Log:''' Defeat the pharmacist and claim what he protects.
== Step 12: Defeat the Last House Physician ==


== Step 10: Return to Fatima Ubel ==
Continue down the hallway to the final room containing the [[Last House Physician]].


Return to [[Fatima Ubel]] with the substance taken from the pharmacist.
Speak with the [[Last House Physician]] to trigger the encounter. The physician, a healer, and an orderly will become hostile.


Fatima explains that the substance acts as a form of permission. Without it, you are treated as an intrusion. With it, you are not fully accepted, but you are tolerated enough to move where others could not.
Defeat the [[Last House Physician]] and loot the [[Physician's Robe]].


She then sends you to [[Medelonia Virel]], who can prepare you to be seen by the ward rather than merely endured.
'''Important:''' The player who triggers the [[Last House Physician]] encounter should loot the [[Physician's Robe]].


'''Quest Log:''' Bring what you've gained to [[Medelonia Virel]].
== Step 13: Speak with the Orderly ==


== Step 11: Speak with Medelonia Virel ==
After obtaining the [[Physician's Robe]], proceed to the small hallway near the physician's room and speak with the [[Orderly]] at the end.


Speak with [[Medelonia Virel]].
The [[Orderly]] will recognize you as a physician and allow you to pass to the other side of the wall.


Medelonia explains that the ward now responds to you differently, but you are still undefined. To move freely through the ward, you must take the form of something the ward recognizes.
Once you have passed through this point, the [[Physician's Robe]] is no longer needed for future access to this section.


She instructs you to acquire a [[Physician's Robe]].
== Step 14: Reach the Final Portal ==


'''Quest Log:''' Acquire a [[Physician's Robe]].
After passing through the wall, proceed carefully through the next area.


== Step 12: Speak with the Orderly ==
Go up the ramp, then continue down the hall to the left. Turn left again and follow the hallway until you reach the final portal.


With a [[Physician's Robe]] in your possession, speak with the [[Orderly]].
Some enemies in this area may see through invisibility, while others may not. Move carefully and avoid unnecessary pulls when possible.


The [[Orderly]] will recognize you as a Physician and allow you to enter the quarantine area.
== Step 15: Enter the Plane of Disease ==


'''Quest Log:''' With a [[Physician's Robe]] in your possession, speak to the [[Orderly]] to gain access to the quarantine area.
At the final portal, make sure the [[Zombie Flesh Suit]] is in your inventory.


== Step 13: Enter the Plane of Disease ==
Enter the final room one player at a time. Do not con or speak to the portal directly. When the first player approaches the portal, a pop-up should appear. Choose the option to pass through.


Inside the quarantine area, locate the final portal.
After the first player has passed through, the next player should enter the room and approach the portal.


The inscription reads:
Entering one at a time helps prevent the portal from glitching or delaying the pop-up for other players.


''Only those chosen by Bertoxxulous, or the dead, may pass through this portal.''
Once you pass through the portal, you are flagged for the [[Plane of Disease]].


Wear the [[Zombie Flesh Suit]] and pass through the portal to enter the [[Plane of Disease]].
== Notes ==


'''Quest Log:''' Wear the [[Zombie Flesh Suit]] and pass through the portal to enter the [[Plane of Disease]].
* Always bring your [[Zombie Flesh Suit]] when using the portal to the [[Plane of Disease]].
* The [[Physician's Robe]] is only needed to gain access through the orderly during the quest.
* Large groups may take time to move through the final portal because the port is on a timer.
* Death Knight hearts can be collected before logging the quest.
* The questor should personally trigger and loot required items from the [[Last House Pharmacist]] and [[Last House Physician]] encounters.


}}
}}


[[Category:Last Home Quests]]
[[Category:Last Home Quests]]

Revision as of 18:56, 28 June 2026


Reward

Access to the Plane of Disease

Walkthrough

This quest flags players for access to the Plane of Disease. Once completed, players may return to the Plane of Disease whenever needed, but should always bring a Zombie Flesh Suit when attempting to use the portal.

Before You Begin

Before starting the quest, obtain a Zombie Flesh Suit. This item can be crafted, but it is often easier to purchase one from auction.

It is also recommended to collect the three Death Knight hearts before logging the quest. The Death Knights are not triggered spawns, and gathering the hearts first saves a return trip after speaking with Necrologist Zizclank.

Required hearts:

Step 1: Obtain Deathknight Endraval's Heart

Deathknight Endraval can be found in Takish Hiz (W).

From the Oasis coach, travel southwest toward Takish Hiz (W). Continue past the area on the western side until you reach the dead trees beyond it.

Deathknight Endraval spawns randomly among the dead trees. He sees through invisibility.

Defeat Deathknight Endraval and loot his heart.

Step 2: Obtain Deathknight Bileheart's Heart

Deathknight Bileheart can be found near the rift in Salisearaneen.

From Castle Lightwolf, travel straight south into Salisearaneen (N). Continue south until you reach a rift surrounded by dead trees. One end of the rift reaches Salisearaneen (NE), while the other reaches Salisearaneen (E).

Deathknight Bileheart may spawn at either end of the rift, and in some cases both versions may appear near each other. One version cons light blue to level 60, while the other cons yellow.

Defeat either version of Deathknight Bileheart and loot his heart.

Step 3: Obtain DeathKnight Halik's Heart

DeathKnight Halik can be found near the border of Fort Alliance Center and Fort Alliance South.

From Blackwater, travel straight south toward the border of Fort Alliance Center and Fort Alliance South. Once you reach the border area, travel west until you find a small circle of rune stones.

Defeat DeathKnight Halik and loot his heart.

Step 4: Speak with Necrologist Zizclank

After collecting all three Death Knight hearts, travel to Dead Hills (NW).

Necrologist Zizclank and Necrologist Xeptip can be found near the derelict zombie camp north of the Dead Hills portal. The camp contains three mausoleums, with the center mausoleum leading down to the Dark Portal.

Speak with Necrologist Zizclank to log the quest. Turn in the three Death Knight hearts as required to gain access to the Dark Portal.

Step 5: Enter the Mausoleum

After completing the heart turn-in, enter the center mausoleum.

Fight through the derelict enemies outside and inside the mausoleum as needed, then continue down toward the Dark Portal.

Use the Dark Portal to enter the sanitorium area.

Step 6: Speak with Fatima Ubel

Once inside the sanitorium, follow the hall until you reach Fatima Ubel.

Speak with Fatima Ubel. During this step, Last House Orderly mobs may become aggressive and attack. Defeat any orderlies that spawn or aggro.

Fatima Ubel sends you deeper into the ward to retrieve what has been left in containment.

Step 7: Retrieve the Crystalline Additive

From Fatima Ubel's room, continue to the hallway leading toward the room with the bathtubs.

Approach the end of the hall near the tubs to receive a pop-up. This grants the Crystalline Additive and causes additional enemies, including Last House Orderly and Last House Healer mobs, to spawn.

Defeat the spawned enemies as needed, then continue the quest.

Step 8: Speak with Rebo Chilins

After obtaining the Crystalline Additive, continue past Fatima Ubel and locate Rebo Chilins.

Speak with Rebo Chilins. Additional Last House Orderly mobs may spawn during this step. Defeat them if they attack.

After speaking with Rebo Chilins, return to Fatima Ubel.

Step 9: Return to Fatima Ubel

Speak with Fatima Ubel again.

She sends you to the Last House Pharmacist to obtain the substance he guards.

Step 10: Defeat the Last House Pharmacist

Find the Last House Pharmacist in the first room near the entrance area.

Important: The questor must be the same player who speaks with the Last House Pharmacist and loots the quest item. If one player triggers the encounter and another player loots the item, the quest may not advance properly and may need to be deleted and restarted.

Speak with the Last House Pharmacist to trigger the encounter. The pharmacist, along with additional enemies such as a healer and orderly, will become hostile.

Defeat the Last House Pharmacist and loot the required item, Wasp Venom.

Return to Fatima Ubel once the item has been looted.

Step 11: Speak with Medelonia Virel

After returning to Fatima Ubel, she sends you to Medelonia Virel.

Travel farther down the hallway past Rebo Chilins to find Medelonia Virel. Speak with her to continue the quest. Additional orderlies may spawn during this step.

Medelonia Virel explains that you must appear as something the ward recognizes and sends you to obtain a physician's robe.

Step 12: Defeat the Last House Physician

Continue down the hallway to the final room containing the Last House Physician.

Speak with the Last House Physician to trigger the encounter. The physician, a healer, and an orderly will become hostile.

Defeat the Last House Physician and loot the Physician's Robe.

Important: The player who triggers the Last House Physician encounter should loot the Physician's Robe.

Step 13: Speak with the Orderly

After obtaining the Physician's Robe, proceed to the small hallway near the physician's room and speak with the Orderly at the end.

The Orderly will recognize you as a physician and allow you to pass to the other side of the wall.

Once you have passed through this point, the Physician's Robe is no longer needed for future access to this section.

Step 14: Reach the Final Portal

After passing through the wall, proceed carefully through the next area.

Go up the ramp, then continue down the hall to the left. Turn left again and follow the hallway until you reach the final portal.

Some enemies in this area may see through invisibility, while others may not. Move carefully and avoid unnecessary pulls when possible.

Step 15: Enter the Plane of Disease

At the final portal, make sure the Zombie Flesh Suit is in your inventory.

Enter the final room one player at a time. Do not con or speak to the portal directly. When the first player approaches the portal, a pop-up should appear. Choose the option to pass through.

After the first player has passed through, the next player should enter the room and approach the portal.

Entering one at a time helps prevent the portal from glitching or delaying the pop-up for other players.

Once you pass through the portal, you are flagged for the Plane of Disease.

Notes

  • Always bring your Zombie Flesh Suit when using the portal to the Plane of Disease.
  • The Physician's Robe is only needed to gain access through the orderly during the quest.
  • Large groups may take time to move through the final portal because the port is on a timer.
  • Death Knight hearts can be collected before logging the quest.
  • The questor should personally trigger and loot required items from the Last House Pharmacist and Last House Physician encounters.