Plane of Sky
High above the winds of Norrath floats the Plane of Sky, a realm of drifting isles forged by Veeshan’s divine breath. Each chain of islands embodies a primal aspect of the heavens—rain, sun, night, snow, and desolation, formed as spiritual trials for mortals who dare step into the dragon-god’s celestial domain.
Within these floating sanctuaries dwell ancient spirits, forgotten guardians, and astral constructs that maintain the balance of the skies. Each chain tests a different facet of the challengers’ resolve: the renewing storms, the burning radiance, the balance of night and dawn, the stillness of winter, and the hollow quiet of desolation.
Adventurers who gather the sacred shards of each chain forge them into Stones of the Sky, unlocking the path to the final island—a place touched directly by Veeshan’s essence. There, two legendary wardens await: Veeshan’s Talon, embodiment of her fury, and Veeshan’s Bulwark, embodiment of her eternal defense.
Only those who overcome all five celestial trials and defeat both draconic guardians earn the right to claim the Plane’s highest honor: the acknowledgment of Veeshan herself, and the knowledge that they have endured the greatest tests the heavens can offer.
| Zone Information | |
|---|---|
| Area Name | Plane of Sky |
| Type | Outdoor Raid Zone |
| Biome | |
| Unique NPCs | — |
| Connections | — |
| Expansion | |
| Requirements | |