Plane of Disease: Portal Quest

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Plane of Disease: Portal Quest

Reward

Access to the Plane of Disease

Walkthrough

Beginning the Quest

Speak with Necrologist Zizclank to begin the quest.

Necrologist Zizclank explains that the dead throughout Tunaria have begun to linger unnaturally. Their bodies still carry fragments of will and residue that should have been claimed by death. He believes this is more than scattered decay and asks you to seek out three wandering Death Knights.

Step 1: Defeat the Wandering Death Knights

Necrologist Zizclank asks you to find and destroy the wandering Death Knights, then return with proof of their end.

Defeat the required Death Knights and collect their hearts.

Quest Log: Seek out the wandering Death Knights and return with proof of their end.

Step 2: Return to Necrologist Zizclank

Return to Necrologist Zizclank with the Death Knight hearts.

After examining them, Zizclank explains that the Death Knights represent death without structure or purpose. He then directs you to Necrologist Xeptip, who can explain what happens when death is contained and shaped rather than left uncontrolled.

Quest Log: Bring what you've learned to Necrologist Xeptip.

Step 3: Speak with Necrologist Xeptip

Speak with Necrologist Xeptip.

Xeptip explains that the ward will recognize the interference you carry. The place ahead was not built for the living, but for containing what could not be resolved through natural means. Over time, this containment has become something more.

Xeptip instructs you to enter the mausoleum and locate what lies within.

Quest Log: Enter the mausoleum and locate what lies within.

Step 4: Enter the Portal

Approach the portal inside the mausoleum.

The portal reacts to your presence, measuring you before allowing you through.

Quest Log: Pass through and observe how the ward responds.

Step 5: Speak with Fatima Ubel

After passing through the portal, speak with Fatima Ubel.

Fatima explains that the ward has already begun reacting to your presence. You have been marked as unassigned, and the ward is observing you before deciding what should be done.

She warns that everything within the ward is contained, measured, and given purpose. She then instructs you to search the ward and disturb what has been left untouched.

Quest Log: Search the ward and disturb what has been left undisturbed.

Step 6: Search the Basin

Locate the basin within the ward.

As you approach, the basin reacts as though aware of your intent. Take what rests within it. Once removed from containment, the stillness of the ward is broken, and your presence is no longer unnoticed.

Quest Log: Carry what you've taken and endure the response.

Step 7: Speak with Rebo Chilins

Bring what you recovered to Rebo Chilins.

Rebo notes that you removed something from containment and survived the ward's response. He explains that the ward does not act blindly. It observes, measures, and only delays action when a decision has not yet been finalized.

Rebo sends you back to Fatima Ubel.

Quest Log: Return to Fatima Ubel.

Step 8: Return to Fatima Ubel

Speak with Fatima Ubel again.

Fatima explains that the ward has not identified you as an immediate threat, but you have not been accepted either. Instead, you are being tolerated long enough to proceed.

She tells you that the pharmacist maintains the compounds that alter how flesh is perceived by the ward. These substances do not cure; they adjust the boundary between what belongs and what does not.

Fatima sends you to seek out the pharmacist and take what he guards.

Quest Log: Seek out the pharmacist and take what he guards.

Step 9: Defeat the Last House Pharmacist

Find the Last House Pharmacist.

The pharmacist explains that his compounds are not remedies. They are alterations that allow something foreign to persist for a time without being immediately rejected by the ward.

Defeat the Last House Pharmacist and claim what he protects.

Quest Log: Defeat the pharmacist and claim what he protects.

Step 10: Return to Fatima Ubel

Return to Fatima Ubel with the substance taken from the pharmacist.

Fatima explains that the substance acts as a form of permission. Without it, you are treated as an intrusion. With it, you are not fully accepted, but you are tolerated enough to move where others could not.

She then sends you to Medelonia Virel, who can prepare you to be seen by the ward rather than merely endured.

Quest Log: Bring what you've gained to Medelonia Virel.

Step 11: Speak with Medelonia Virel

Speak with Medelonia Virel.

Medelonia explains that the ward now responds to you differently, but you are still undefined. To move freely through the ward, you must take the form of something the ward recognizes.

She instructs you to acquire a Physician's Robe.

Quest Log: Acquire a Physician's Robe.

Step 12: Speak with the Orderly

With a Physician's Robe in your possession, speak with the Orderly.

The Orderly will recognize you as a Physician and allow you to enter the quarantine area.

Quest Log: With a Physician's Robe in your possession, speak to the Orderly to gain access to the quarantine area.

Step 13: Enter the Plane of Disease

Inside the quarantine area, locate the final portal.

The inscription reads:

Only those chosen by Bertoxxulous, or the dead, may pass through this portal.

Wear the Zombie Flesh Suit and pass through the portal to enter the Plane of Disease.

Quest Log: Wear the Zombie Flesh Suit and pass through the portal to enter the Plane of Disease.