Paladin Exemplar 55
Paladin Exemplar
[[File:|300px|center|Priest of Marr]]
| Start Zone: | Qeynos |
| Quest Giver: | Priest of Marr |
| Minimum Level: | 55 |
| Classes: | Paladin |
| Faction Required: | None |
| Related Zones: | Qeynos, Diren's Hold, Muelin's Reach |
| Related NPCs: | Priest of Marr, Exemplar Zarakiel, Exemplar Alesthenies, Pilgrim Leader, Pilgrim Traveler, Zarakiel's Disciple, Priestess Agilyna |
Reward
Path Choice Reward:
Justice: Heal Upgrade
Mercy: Serenity
Walkthrough
This is the Paladin Exemplar quest. Players are tested in justice, protection, and devotion before choosing between the path of Justice or the path of Mercy.
Important: Players may only choose one path. Once a path is chosen, the decision cannot be undone.
Walkthrough
Step 1: Speak with the Priest of Marr
Speak with the Priest of Marr in Qeynos to begin the quest.
Priest of Marr:
- Many claim to serve the will of Marr.
- Few prove worthy of that claim.
- Strength alone does not bring justice.
- Seek Exemplar Zarakiel in Diren's Hold.
- He will determine whether your heart is guided by honor.
The Priest of Marr sends you to speak with Exemplar Zarakiel in Diren's Hold.
Step 2: Speak with Exemplar Zarakiel
Travel to Diren's Hold and speak with Exemplar Zarakiel.
Exemplar Zarakiel:
- Bandits have preyed long enough upon the innocent.
- They believe distance and fear place them beyond consequence.
- Show them otherwise.
- Bring me the sashes they wear so proudly.
Exemplar Zarakiel asks you to collect six Bandit Sash items.
Step 3: Collect Bandit Sashes
Defeat bandits and collect the following quest items:
- Bandit Sash x6
After collecting all six Bandit Sash items, return to Exemplar Zarakiel.
Step 4: Return to Exemplar Zarakiel
Return to Exemplar Zarakiel with the six Bandit Sash items.
Exemplar Zarakiel:
- These are proof enough.
- The wicked often leave their own judgment behind them.
- Return to the Priest of Marr.
- Your next lesson awaits.
Return to the Priest of Marr in Qeynos.
Step 5: Return to the Priest of Marr
Speak with the Priest of Marr.
Priest of Marr:
- Justice is only one part of the path.
- Strength must also be turned toward preservation.
- Seek Exemplar Alesthenies.
- She will show you the burden of protection.
The Priest of Marr sends you to speak with Exemplar Alesthenies.
Step 6: Speak with Exemplar Alesthenies
Speak with Exemplar Alesthenies.
Exemplar Alesthenies:
- There are those who cannot survive these roads without aid.
- Walk with them.
- Stand between them and the danger that follows.
- Bring them safely to their destination, and then return to me.
Exemplar Alesthenies asks you to protect a group of villagers and escort them safely.
Step 7: Begin the Escort
Speak with the Pilgrim Leader to begin the escort.
Pilgrim Leader:
- You are the one sent to guard us?
- Then perhaps we still have a chance.
- Stay close.
- If trouble finds us, we will need your strength.
During the escort, keep close to the pilgrims and protect them from ambushes.
Pilgrim Traveler:
- I do not trust these roads.
- Something watches us from the hills.
Pilgrim Traveler:
- We have come too far to turn back now.
- May Marr guide your hand.
Step 8: Defend the Pilgrims
When the ambush begins, defeat the attackers and protect the pilgrims.
Pilgrim Leader:
- They are here!
- Hold them back!
After the ambush is defeated, continue escorting the pilgrims until they reach safety.
Step 9: Complete the Escort
Once the pilgrims reach their destination, speak with the Pilgrim Leader.
Pilgrim Leader:
- We made it... because you did not fail us.
- The road is safer for your presence upon it.
- Alesthenies will hear of what you have done.
Return to Exemplar Alesthenies.
Step 10: Return to Exemplar Alesthenies
Speak with Exemplar Alesthenies after completing the escort.
Exemplar Alesthenies:
- You did well.
- Protection is not measured only by who survives, but by who was willing to stand firm when danger approached.
- Return to the Priest of Marr.
- He will speak to you of the road ahead.
Return to the Priest of Marr.
Step 11: Choose Your Path
Speak with the Priest of Marr.
Priest of Marr:
- You have brought justice to the lawless and safety to the vulnerable.
- Now you must decide which virtue will guide your future service.
- Some hold that righteousness is best carried through judgment.
- Others believe true strength lies in mercy and preservation.
- Which path will you follow?
You must choose one of the following paths:
- Justice
- Mercy
Important: This choice is permanent and cannot be undone.
Path One: Justice
Step 12A: Choose Justice
Choose the Justice path.
Priest of Marr:
- Then you will pursue Justice.
- Seek the disciple who serves Zarakiel within this temple.
- He will show you how devotion to justice is measured.
Speak with Zarakiel's Disciple.
Step 13A: Speak with Zarakiel's Disciple
Speak with Zarakiel's Disciple.
Zarakiel's Disciple:
- Justice is not established with a single stroke.
- It is upheld again and again until even the wicked understand it cannot be escaped.
- Bring the sashes of the lawless and place them before the altar beside me.
- Let every offering stand as proof that wrongdoing was answered.
Zarakiel's Disciple asks you to offer bandit sashes at the Altar of Justice.
Step 14A: Earn Champions of Marr Faction
Turn in the required items at the Altar of Justice.
Altar of Justice:
- The altar stands ready to receive tokens of judgment.
Each turn-in increases your standing with the Champions of Marr.
Turn-In Result:
- The offering is accepted in silence.
- Your standing with the Champions of Marr has increased.
Faction gain:
- 4 items = 40 faction with Champions of Marr
Continue turn-ins until you reach 2,000 faction with the Champions of Marr.
Step 15A: Return to Zarakiel's Disciple
After reaching 2,000 faction with the Champions of Marr, speak with Zarakiel's Disciple.
Zarakiel's Disciple:
- The weight of your work is now plain to all who serve Justice.
- The Champions of Marr recognize your devotion.
- Return to the Priest of Marr.
- He will decide what teaching you have earned.
Return to the Priest of Marr.
Step 16A: Claim the Justice Reward
Speak with the Priest of Marr.
Priest of Marr:
- The path of judgment is not an easy one.
- Yet you have walked it with conviction.
- A new discipline is now open to you.
- Seek a Class Master and you will find the teaching waiting.
Completing the Justice path unlocks the Heal Upgrade reward.
Path Two: Mercy
Step 12B: Choose Mercy
Choose the Mercy path.
Priest of Marr:
- Then you will pursue Mercy.
- Seek Priestess Agilyna in Muelin's Reach.
- She will show you how compassion is proven through action.
Speak with Priestess Agilyna in Muelin's Reach.
Step 13B: Speak with Priestess Agilyna
Travel to Muelin's Reach and speak with Priestess Agilyna.
Priestess Agilyna:
- These lands are troubled by souls and hearts that have wandered from the light.
- Bring me the prayer beads carried by those lost to corruption.
- Each one returned is one more act of mercy offered in Marr's name.
Priestess Agilyna asks you to offer prayer beads at the Reliquary of Mercy.
Step 14B: Earn Followers of Marr Faction
Turn in the required items at the Reliquary of Mercy.
Reliquary of Mercy:
- The reliquary glows softly with a patient warmth.
Each turn-in increases your standing with the Followers of Marr.
Turn-In Result:
- The reliquary accepts the prayer beads and their light fades into its core.
- Your standing with the Followers of Marr has increased.
Faction gain:
- 4 items = 40 faction with Followers of Marr
Continue turn-ins until you reach 2,000 faction with the Followers of Marr.
Step 15B: Return to Priestess Agilyna
After reaching 2,000 faction with the Followers of Marr, speak with Priestess Agilyna.
Priestess Agilyna:
- You have shown that mercy requires endurance, not softness.
- The faithful recognize your work.
- Return to the Priest of Marr.
- He will decide what blessing you have earned.
Return to the Priest of Marr.
Step 16B: Claim the Mercy Reward
Speak with the Priest of Marr.
Priest of Marr:
- Mercy preserves what wrath too quickly discards.
- You have shown the patience such a path requires.
- A new discipline is now open to you.
- Seek a Class Master and you will find the teaching waiting.
Completing the Mercy path unlocks the Serenity reward.
Notes
- This quest is only available to Paladin players.
- Players must choose either the Justice path or the Mercy path.
- Once chosen, the path cannot be changed.
- The Justice path requires faction with the Champions of Marr.
- The Mercy path requires faction with the Followers of Marr.
- Both path rewards are learned through a Class Master after the quest is completed.